1993 Autozam AZ-1
By: YochiThMaster333
From: Forza Horizon 5
For: NFS Most Wanted

Changelog:
v1.0:
- First stable release
- Added 3 more vinyls (two from The Crew 2 and one using NFS Heat assets)
- Added 1 extra rim (second of two unknown Falken rims from Gran Turismo 3)
v0.986 (RC2):
- Second Release Candidate release (also limited to people on some Discord server)
- Altered the hood mapping because someone on NFS Extra Options Discord server bothered me with "trash cf" (I won't mention that person's name for reasons)
- Added the infamous C-West GT Wing I
- Added two extra vinyls using assets from NFS Heat
v0.985 (RC1):
- First beta/Release Candidate release (limited to people on some Discord server)
- At that time, it was mostly complete
- Did only include 1 unique vinyl at that time, which is the stock livery

Tuning:
1. Aftermarket Parts:
- Bodykits
- Spoilers
- Wheels
- Hoods
- Brakes
- Headlights
- Seats
- Steering Wheel
- Roll Cage
- Rear Engine Cover
- Muffler Tip
2. Visuals:
- Paint
- Vinyls
- Rim Paint
- Window Tint
- Decals
- Numbers

Features:
- Working brakelights
- Police calling as "Mazda"
- New performance
- Adadpted for YTM's Rim Pack

Known Issues:
- Anyone at the moment

How to install:
Requires NFSMW Unlimiter v4: https://nfsmods.xyz/mod/688
1. Download Binary v2:
https://nfsmods.xyz/mod/1638
2. Run Binary as an administrator, click on red (User Mode) icon, then pick AZ1.end and look for NFSMW game directory (ignore the errors if there are any)
3. Run NFS-VltEd, click File - Open and choose NFSMW game directory, then click File - Import - ModScript and pick AZ1.nfsms. Choose "Install Mod (VltEd)" here. Save.
   Or run OGVI, click Game - Most Wanted, then File - Open and choose NFSMW game executable, then click File - Import ModScript and pick AZ1.nfsms. Choose "Install Mod (OGVI)" here. Save.
4. Enjoy!

FAQ:
Q: What is NFSMW game directory?
A: The folder where game files are (example: C:/Games/NFS Most Wanted)

Q: ModLoader version when?
A: Never.

Q: What about Ed TCD version?
A: Better add Ed TCD cars via Binary instead.

Q: My game crashes randomly!
A: If it crashes randomly, it's your and NFS-VltEd fault. That's why I recommend to use OGVI.

Q: OGVI does not work for me.
A: Install Attribulator 2.0 first (https://github.com/NFSTools/Attribulator/releases/download/v2.0.0/release_windows.zip), then install OGVI on top of it.

Q: Did you ask the developers of source model for permissions to convert it? (it's a yes or no question)
A: Don't ask me this question ever again. Even if it's a yes or no question you really want me to answer, don't bother me with it, okay?

Q: My game crashes when I try to put the vinyl!
A: You installed the car with 512x vinyls in a game build with 1024x vinyls, hence the crash in vinyls. However, this mod features installation option between 512x and 1024x vinyls.

Q: Why there are no tires?
A: You are FORCED to install Unlimiter v4, because I deleted tire texture to avoid conflicts with what was already included in Unlimiter. It used to support Unlimiter v3, hence why tire texture in previous mod versions were included, before ULv4 Release Candidate builds were released.

Q: Can you make [insert car name here] please? (or literally any phrase that is just nothing but car requests)
A: No, and I will never do that. This is because not only I don't take any car requests, but also I have my own tastes of making cars.

Thanks to:
Oleg M. for Zmodeler
nfsu360 for NFS-CarToolkit
ARCHIE for OGVI
Opex Rah and VeeTec for extra icons